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Frammenti di Alara: Spoiler
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                               249/249

BIANCO:

 

Akrasan Squire B

Creature – Human Soldier (C)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

1/1

# 1/249

 

Angel’s Herald B

Creature – Human Cleric (U)

2B,TAP, Sacrifice a green, a white and a blue creature: Search your library for a card named Empyrial Archangel and put it into play. Then shuffle your library.

1/1

# 2/249

 

Angelic Benediction 3B

Enchantment (U)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, you may tap target creature.

# 3/249

 

Angelsong 1B

Instant (C)

Prevent all combat damage that would be dealt this turn.
Cycling 2

# 4/249

 

Bant Battlemage 2B

Creature – Human Wizard (U)

V, TAP: Target creature gains trample until end of turn.

L, TAP: Target creature gains flying until end of turn.

2/2

# 5/249

 

Angelo della Grazia Guerriera 3BB

Creatura – Angelo (R)

Volare

Esaltato (Ogniqualvolta una creatura che controlli attacca da sola, prende +1/+1 fino alla fine del turno.)
Ogniqualvolta una creatura che controlli attacca da sola, ha legame vitale fino alla fine del turno.

4/4

# 6/249

 

Cradle of Vitality 3B

Enchantment (R)

Whenever you gain life, you may pay 1B. If you do, put a +1/+1 counter on target creature for each 1 life you gain.

# 7/249

 

Dispeller’s Capsule B

Artifact (C)

2B, TAP, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.

# 8/249

 

Elspeth, Knight Errant 2BB

Planeswalker – Elspeth (MR)

+1: Put one 1/1 white Soldier token into play.

+1: Target Creature gets +3/+3 and gains flying until end of turn.

-8: For the rest of the game, all your enchantments, artefacts, creatures, and land are indestructible.

4

# 9/249

 

Canonista Eterica 1B

Creatura Artefatto – Chierico Umano (R)

Ogni giocatore che ha giocato una magia non artefatto in questo turno non può giocare magie non artefatto addizionali i questo turno.

2/2

# 10/249

 

Excommunicate 2B

Sorcery (c)

Put target creature on top of its owner's library.

# 11/249

 

Guardian ok Akrasa 2B

Creature – Human Soldier (C)

Defender
Exalted (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn.)

0/4

# 12/249

 

Gustrider Exuberant 2B

Creature – Human Wizard (C)

Flying
Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end or turn.

1/2

# 13/249

 

Invincible Hymn 6BB

Sorcery (R)

Target player gains life equal to the number of cards in your library.

# 14/249

 

Knight of the Skyward Eye 1B

Creature – Human Knight

3V: Knight of the Skyward Eye gets +3/+3 until end of turn. You may play this ability only once each turn.

2/2

# 15/249

 

Cavaliere dell’Orchidea Bianca  BB
Creatura – Cavaliere Umano (U)

Attacco Improvviso

Quando il Cavaliere dell’Orchidea Bianca entra in gioco, se un avversario controlla più terre di te, puoi passare in rassegna il tuo grimorio per una carta Pianura, metterla in gioco, poi rimescolare il tuo grimorio.
2/2
# 16/249

 

Knight-Captain of Eos 4B

Creature – Human Knight (R)

When Knight of Eos comes into play, put two 1/1 white Soldier tokens into play.

1, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.

2/2

# 17/249

 

Marble Chalice 2B

Artifact (C)

TAP: You gain 1 life.

# 18/249

 

Metallurgeon 1B

Artifact Creature – Human Artificer (U)

B, TAP: Regenerate target artefact.

1/2

# 19/249

 

Oblivion Ring 2B

Enchantment (C)

When Oblivion Ring comes into play, remove another target nonland permanent from the game.
When Oblivion Ring leaves play, return the removed card to play under its owner's control.

# 20/249

 

Ranger of Eos 3B

Creature – Human Knight

When Ranger of Eos comes into play, you may search your library for up to 2 creatures with a converted mana cost of 1 or less, reveal them, and put them into your hand. Then shuffle your library.

3/2

# 21/249

 

Resounding Silence 3B

Instant

Remove target attacking creature from the game.
Cycling 5VBL
When you cycle Resounding Silence, remove up to two target attacking creatures from the game.

# 22/249

 

Rockcaster Platoon 5BB

Creature – Rhino Soldier (U)

4V: Rockcaster Platoon deals 2 damage to each creature with flying and each player.

5/7

# 23/249

 

Sanctum Gargoyle 3B

Artifact Creature – Gargoyle (U)

Flying
When Sanctum Gargoyle comes into play, return an artifact card from your graveyard to your hand.

2/3

# 24/249

 

Scourglass 3BB

Artifact (R)

TAP, Sacrifice Scourglass: Destroy all nonland nonartifact permanents. Play this ability only during your upkeep.

# 25/249

 

Sighted-Caste Sorcerer 1B

Creature – Human Wizard (C)

Exalted

L: Sighted-Caste Sorcerer gains shroud until end of turn.

1/1

# 26/249

 

Paladino dei Sigilli BB

Creatura – Cavaliere Umano (U)

Attacco improvviso

Esaltato (Ogniqualvolta una creatura che controlli attacca da sola, prende +1/+1 fino alla fine del turno.)

2/2

# 27/249

 

Soul’s Grace 1B

Instant (C)

You gain life equal to target creature's power.

# 28/249

 

Sunseed Nurturer 2B

Creature – Human Druid Wizard (U)

At the end of your turn, if you control a creature with power 5 or greater, you may gain 2 life.

TAP: Add 1 to your mana pool.

1/1

# 29/249

 

Welkin Guide 4B

Creature – Bird Cleric (C)

Flying
When Welkin Guide comes into play, target creature gets +2/+2 and gains flying until end of turn.

2/2

# 30/249

 

Yoked Plowbeast 5BB

Creature – Beast (C)

Cycling 2

5/5

# 31/249

 

BLU:

 

Call to Heel 1L

Instant (C)

Return target creature to its owner's hand. Its controller draws a card.

# 32/249

 

Cancel 1LL

Istantaneo (C)

Counter target spell.

# 33/249

 

Cathartic Adept L

Creature – Human Wizard (C)

TAP: Target player puts the top card of his or her library into his or her graveyard.

1/1

# 34/249

 

Cloudheath Drake 4L

Artifact Creature – Drake (C)

1B: Cloudheath Drake gains flying until end of turn.

3/3

# 35/249

 

Coma Veil 4L

Enchantment – Aura (C)

Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.

# 36/249

 

Capsula del Corriere 1L

Artefatto (C)

1L, TAP, Sacrifica la Capsula del Corriere: Pesca due carte.

# 37/249

 

Patto delle Menti 4L

Stregoneria (R)

Rivela le prime tre carte del tuo grimorio. Un avversario bersaglio può scegliere di aggiungere quelle carte alla tua mano. Se non lo fa, mettile nel tuo cimitero e pesca cinque carte.

# 38/249

 

Dawnray Archer 2L

Creature – Human Archer (U)

Exalted

B,TAP: Dawnray Archer deals 1 damage to target attacking or blocking creature.

1/1

# 39/249

 

Esper Battlemage 2L

Artifact Creature – Human Wizard (U)

B,TAP: Prevent the next 2 damage that would be dealt to you this turn.

N,TAP: Target creature gets -1/-1 until end of turn.

2/2

# 40/249

 

Etherium Astrolabe 2L

Artifact (U)

Flash

N, TAP, Sacrifice an artifact: Draw a card.

# 41/249

 

Etherium Sculptor 1L

Artifact Creature – Vedalken Artificer (C)

Artifact spells you play cost 1 less to play.

1/2

# 42/249

 

Fatestitcher 3L

Creature – Zombie Wizard (U)

TAP: You may tap or untap another target permanent.
Unearth L

1/2

# 43/249

 

Filigree Sages 3L

Artifact Crature – Vedalken Wizard (U)

2TAP: Untap target artifact.

2/3

# 44/249

 

Gather Speciments 3LLL

Instant (R)

If a creature would be put into play under an opponent's control this turn, put it into play under your control instead.

# 45/249

 

Jhessian Lookout 1L

Creature – Human Scout (C)

2/1

# 46/249

 

Kathari Screecher 2L

Creature – Bird Soldier (C)

Flying

Unearth 2L

2/2

# 47/249

 

Kederekt Leviathan 6LL

Creature – Leviathan (R)

When Kederekt Leviathan comes into play, return all other nonland permanents to their owner's hands.

Unearth 6L

5/5

# 48/249

 

Maestro di Eterium 2L

Cratura Artefatto – Mago Vedalken (R)

La forza e la costituzione del maestro di eterium sono pari al numero di artefatti che controlli.
Le altre creature artefatto che controlli prendono +1/+1.

*/*

# 49/249

 

Memory Erosion 1LL

Enchantment (R)

Whenever an opponent plays a spell, that player puts the top two cards of his or her library into his or her graveyard.

# 50/249

 

Globo Bloccamente 3L

Artefatto (R)

I giocatori non possono passare in rassegna I grimori.

# 51/249

 

Outrider of Jhess 3L

Creature – Human Knight (C)

Exhalted

2/2

# 52/249

 

Protomatter Powder 2L

Artifact (U)

4B, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to play.

# 53/249

 

Resounding Wave 3B

Instant

Return target permanent to its owner's hand.
Cycling 5BLN
When you cycle Resounding Wave, return up to two target permanents to their owner's hand.

# 54/249

 

Sfinge Frammentata 4LL

Creatura Artefatto – Sfinge (R)

Volare

Ogniqualvolta una creatura artefatto che controlli infligge danno da combattimento ad un giocatore, puoi mettere in gioco una pedina creatura artefatto Tottero 1/1 blu con volare.

4/4

# 55/249

 

Skill Borrower 2L

Artifact Creture – Human Wizard (R)

Play with the top card of your library revealed.
As long as the top card of your library is an artifact or creature card, Skill Borrower has all abilities of that card.

1/3

# 56/249

 

Spell Snip 2L

Instant (C)

Counter target spell unless its controller pays1.
Cycling 2

# 57/249

 

Sphinx’s Herald L

Artifact Creature – Vedalken Wizard (U)

2L, TAP, Sacrifice a white, a blue and a black creature: Search your library for a card named Sovereign Sphinx and put it into play. Then shuffle your library.

1/1

# 58/249

 

Steelclad Serpent 5L

Artifact Creature – Serpent (C)

Steelclad Serpent can't attack unless you control another artifact.

4/5

# 59/249

 

Tezzeret il Cercatore 3LL

Planeswalker – Tezzeret (MR)

+1: STAPpa fino a due artefatti bersaglio

-X: Passa in rassegna il tuo grimorio per una carta artefatto con costo di mana convertito pari o inferiore a X e mettila in gioco. Poi rimescola il tuo grimorio.

-5: Gli artefatti che controlli diventano creature artefatto 5/5 fino alla fine del turno.

4

# 60/249

 

Tortoise Formation 3L

Instant (C)

Creatures you control gain shroud until end of turn.

# 61/249

 

Vectis Silencer 2L

Artifact Creature – Human Rogue (C)

2N: Vectis Silencers gains deathtouch until end of turn.

1/2

# 62/249

 

NERO:

 

Ad Nauseum 3N{N}

Instant (R)

Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.

# 63/249

 

Archdemon of Unx 5NN

Creature – Demon (R)

Flying, trample
At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token into play.

6/6

# 64/249

 

Baneswap Infestation 2N

Enchantment – Aura

Enchant creature
When enchanted creature is put into a graveyard from play, its controller loses life equal to its toughness.

# 65/249

 

Blister Beetle 1N

Creature – Insect (C)

When Blister Beetle comes into play, target creature gets -1/-1 until end of turn.

1/1

# 66/249

 

Bone Splinters N

Sorcery (C)

As an aditional cost to play Bone Splinters, sacrifice a creature.
Destroy target creature.

# 67/249

 

Esperto di Cadaveri 4N

Creatura – Mago Zombie (U)

Quando l’Esperto di Cadaveri entra in gioco, puoi passare in rassegna il tuo grimorio per una carta creatura e metterla nel tuo cimitero. Se lo fai, rimescola il tuo grimorio.

Dissotterrare 3N (3N: Rimetti in gioco questa carta dal tuo cimitero. Ha rapidità. Rimuovila dal gioco alla fine del turno o se sta per lasciare il gioco. Dissotterra solo quando potresti giocare una stregoneria).

3/3

# 68/249

 

Cunning Lethemancer 2N

Creature – Human Wizard (R)

At the beginning opf your upkeep each player discard a card.

2/2

# 69/249

 

Death Baron 1NN

Creature – Zombie Wizard (R)

Other Zombie creatures and Skeleton creatures you control get +1/+1 and have deathtouch.

2/2

# 70/249

 

Deathgreeter N

Creature – Human Shaman (C)

Whenever another creature is put into a graveyard from play, you may gain 1 life.

1/1

# 71/249

 

Demon’s Herald N

Creature – Zombie (U)

2N, TAP, Sacrifice a blue, a black and a red creature: Search your library for a card named Prince of Thralls and put it into play. Then shuffle your library.

1/1

# 72/249

 

Dreg Reaver 4N

Creature – Zombie Beast (C)

4/3

# 73/249

 

Dregscape Zombie 1N

Creature – Zombie (C)

Unearth N

2/1

# 74/249

 

Capsula del Carnefice N

Artefatto (C)

1N, TAP, Sacrifica la Capsula del Carnefice: Distruggi una creatura non nera bersaglio.

# 75/249

 

Flashbag Marauder 2N

Creature – Zombie Warrior (C)

When Fleshbag Marauder comes into play, each player sacrifices a creature.

3/1

# 76/249

 

Glaze Fiend 1N

Artifact Creature – Illusion (C)

Flying
Whenever another artifact comes into play under your control, Glaze Fiend gets +2/+2 until end of turn.

0/1

# 77/249

 

Grixis Battlemage 2N

Creature - Human Wizard (U)

L,TAP: Draw a card, then discard a card.

R,TAP: Target creature cannot block this turn.

2/2

# 78/249

 

Immortal Coil 2BB

Artifact (R)

TAP, Remove two cards in your graveyard from the game: Draw a card.
If you would be dealt damage, prevent that damage. Remove a card in your graveyard from the game for each damage prevented this way. When there are no cards in your graveyard, you lose the game.

# 79/249

 

Infest 1NN

Sorcery (U)

All creatures get -2/-2 until end of turn.

# 80/249

 

Onix Goblet 2N

Artifact

TAP: Target player loses 1 life.

# 81/249

 

Puppet Conjurer 1N

Artifact Creature – Human Wizard (U)

L,TAP: Put a 0/1 blue Homunculus artifact creature token into play.
At the beginning of your upkeep, sacrifice a Homunculus.

1/2

# 82/249

 

Resounding Agony 3N

Instant

Target player discards a card at random.
Cycling 5LNR
When you cycle Resounding Agony, target player discards two cards at random.

# 83/249

 

Salvage Titan 4NN

Artifact Creature – Golem (R)

You may sacrifice 3 artifacts rather than pay Salvage Titan's cost.
Remove 3 Artifacts in your graveyard from the game: Return Salvage Titan from your graveyard to hand.

6/4

# 84/249

 

Scavenger Drake 3N

Creature – Drake (U)

Flying
Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Scavenger Drake.

1/1

# 85/249

 

Shadowfeed N

Instant (C)

Remove target card in a graveyard from the game. You gain 3 life.

# 86/249

 

Shore Snapper 2N

Creature – Beast (C)

L: Shore Snapper gains islandwalk until end of turn.

2/2

# 87/249

 

Skeletal Kathari 4N

Creature – Bird Skeleton (C)

Flying

N, Sacrifice a creature: Regenerate Skeletal Kathari.

3/2

# 88/249

 

Tar Fiend 5N

Creature – Elemental (R)

Devour 2

When Tar Fiend comes into play, target player discards a card for each creature devoured by Tar Fiend.

4/4

# 89/249

 

Undead Leotau 5N

Creature – Zombie Cat (C)

R: Undead Leotau gets +1/-1 until end of turn.
Unearth
2N

3/4

# 90/249

 

Vein Drinker 4NN

Creature – Vampire (R)

Flying

Whenever a creature dealt damage by Vein Drinker is put into a graveyard from play, place a +1/+1 counter on Vein Drinker.

R, TAP: Vein Drinker deals damage equal to its power to target creature, and that creature deals damage equal to its power at Vein Drinker.

4/4

# 91/249

 

Viscera Dragger 3N

Creature – Zombie Ogre Warrior (C)

Cycling 2

Unearth 1N

3/3

# 92/249

 

ROSSO:

 

Bloodpyre Elemental 4R

Creature – Elemental (C)

Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Play this ability only any time you could play a sorcery.

4/1

# 93/249

 

Bloodthorn Taunter 1R

Creature – Human Shaman (C)

Haste

TAP: Target creature with power 5 or greater gains haste until end of turn.

1/1

# 94/249

 

Infernale della Caldera 3RR

Creatura – Infernale (R)

Divorare 1 (Mentre questa creatura entra in gioco, puoi sacrificare un qualsiasi numero di creature. Entra in gioco con un numero di segnalini +1/+1 pari alle creature sacrificate).

Quando l’Infernale della Caldera entra in gioco, infligge 3 danni ad ogni creatura.

3/3

# 95/249

 

Crucible of Fire 3R

Enchantment (R)

Dragon creatures you control get +3/+3.

# 96/249

 

Dragon Fodder 1R

Sorcery (C)

Put two 1/1 red creature tokens into play.

# 97/249

 

Dragon’s Herald R

Creature – Goblin (U)

2R, TAP, Sacrifice a black, a red and a green creature: Search your library for a card named Hellkite Overlord and put it into play. Then shuffle your library.

1/1

# 98/249

 

Exuberant Firestroker 2R

Creature – Human Druid Shaman (U)

At the end of your turn, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player.

TAP: Add 1 to your mana pool.

1/1

# 99/249

 

Flameblast Dragon 4RR

Creature – Dragon (R)

Flying
Whenever Flameblast Dragon attacks, you may pay XR. If you do, Flameblast Dragon deals X damage to target creature or player.

4/4

# 100/249

 

Assalto Goblin 2R

Incantesimo (R)

All’inizio del tuo mantenimento, metti in gioco una pedina creatura Goblin 1/1 rossa con rapidità.

Le creature Goblin attaccano ogni turno se possono farlo.

# 101/249

 

Goblin Mountaineer R

Creature – Goblin Scout (C)

Mountainwalk

1/1

# 102/249

 

Hell’s Thunder 1RR

Creature – Elemental

Flying, haste
Sacrifice Hell's Thunder at end of turn.
Unearth 4R

4/4

# 103/249

 

Hissing Iguanar 2R

Creature – Lizard (C)

Whenever another creature is put into a graveyard from play, you may have Hissing Iguanar deal 1 damage to target player.

3/1

# 104/249

 

Incurable Ogre 3R

Creature – Ogre Mutant (C)

5/1

# 105/249

 

Mago combattenete di Jund 2R

Creatura – Sciamano Umano (U)

N, TAP: Un giocatore bersaglio perde 1 punto vita.

V, TAP: Metti in gioco una pedina creatura Saprolingio 1/1 verde.

2/2

# 106/249

 

Lightning Talons 2R

Enchantment – Aura (C)

Enchant creature
Enchanted creature gets +3/+0 and has first strike.

# 107/249

 

Magma Spray R

Instant (C)

Magma Spray deals 2 damage to target creature.That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, remove it from the game instead.

# 108/249

 

Predator Dragon 3RRR

Creature – Dragon (R)

Devour 2 (As this creature comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.)
Flying, haste

4/4

# 109/249

 

Resounding Thunder 2R

Instant

Resounding Thunder deals 3 damage to target creature or player.
Cycling 5NRV
When you cycle Resounding Thunder, Resounding Thunder deals 6 damage to target creature or player.

# 110/249

 

Ridge Rannet 5RR

Creature – Beast (C)

Cycling 2

6/4

# 111/249

 

Rockslide Elemental 2R

Creature – Elemental (U)

First strike
Whenever another creature is put into a graveyard from play, put a +1/+1 counter on Rockslide Elemental.

1/1

# 112/249

 

Scourge Devil 4R

Creature – Devil (U)

When Scourge Devil comes into play, creatures you control get +1/+0 until end of turn.
Unearth 2R

3/3

# 113/249

 

Skeletonize 4R

Stregoneria (U)

Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token into paly with “N: Regenerate this creature”.

# 114/249

 

Soul’s Fire 2R

Instant (C)

Target creature you control in play deals damage equal to its power to target creature or player.
#115/249

 

Thorn-Thrash Viashino 3R

Creature – Viashino Warrior (C)

Devour 2

V: Thorn-Thrash Viashino gains trample until end of turn.

2/2

# 116/249

 

Thunder-Thrash Elder 2R

Creature – Viashino Warrior (U)

Devour 3

1/1

# 117/249

 

Viashino Skeleton 3R

Creature – Viashino Skeleton (C)

1N, Discard a card: Regenerate Viashino Skeleton.

2/1

# 118/249

 

Vicious Shadows 6R

Enchantment (R)

Whenever a creature is put into a graveyard from play, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.

# 119/249

 

Vithian Stinger 2R

Creature – Human Shaman (C)

TAP: Vithian Stinger deals 1 damage to target creature or player.
Unearth 1R

0/1

# 120/249

 

Volcani Submersion 4R

Sorcery (C)

Destroy target artifact or land.
Cycling 2

# 121/249

 

Dove Camminano Gli Antichi 4R

Incantesimo (R)

Ogniqualvolta una creatura con forza pari o superiore a 5 entra in gioco sotto il tuo controllo, puoi fare infliggere da Dove Camminano Gli Antichi 5 danni a una creatura o a un giocatore bersaglio.

# 122/249

 

VERDE:

 

Algae Gharial 3V

Creature – Crocodile (U)

Shroud
Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Algae Gharial.

1/1

# 123/249

 

Behemoth’s Herald V

Creature – Elf (U)

2V, TAP, Sacrifice a white, a green and a red creature: Search your library for a card named Godsire and put it into play. Then shuffle your library.

1/1

# 124/249

 

Cavern Thoctar 5V

Creature – Beast (C)

1R: Cavern Thoctar gets +1/+0 until end of turn.

5/5

# 125/249

 

Court Archers 2V

Creature – Human Archer (C)

Reach

Exalted

1/3

# 126/249

 

Cylian Elf 1V

Creature – Elf Scout (C)

2/2

# 127/249

 

Druid of the Anima 1V

Creature – Elf Druid (U)

TAP: Add V, R or B to your mana pool

1/2

# 128/249

 

Drumhunter 3V

Creature – Human Druid Warrior (U)

At the end of your turn, if you control a creature with power 5 or greater, you may draw a card.

TAP: Add 1 to your mana pool.

2/2

# 129/249

 

Elvish Visionary 1V

Creature – Elf Shaman (C)

When Elvish Visionary comes into play, draw a card.

1/1

# 130/249

 

Feral Hydra XV

Creature – Beast Hydra (R)

Feral Hydra comes into play with X +1/+1 counters on it.

3: Put a +1/+1 counter on Feral Hydra. Any player may play this ability.

0/0

# 131/249

 

Gift of the Gargantuans 2V

Sorcery (C)

Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

# 132/249

 

Godtoucher 3V

Creature – Elf Cleric (C)

1B,TAP: Prevent all damage that would be dealt to target creature with power 5 or greater this turn.

2/2

# 133/249

 

Jungle Weaver 5VV

Creature – Spider (C)

Reach
Cycling 2

5/6

# 134/249

 

Keeper of Progenitus 3V

Creature – Elf Druid (R)

Whenever a player taps a mountain, forest or plains for mana, that player adds an additional mana of a type that land produced to his or her mana pool.

1/3

# 135/249

 

Lush Growth V

Enchantment – Aura (C)

Enchanted land is a Mountain, Forest and Plains

# 136/249

 

Manaplasm 2V

Creature – Ooze (R)

Whenever you play a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost.

1/1

# 137/249

 

Mighty Emergence 2V

Enchantment (U)

Whenever a creature with power 5 or greater comes into play under your control, you may put two +1/+1 counters on it.

# 138/249

 

Mosstodon 4V

Creature – Plant Elephant (C)

1: Target creature with power 5 or greater gains trample until end of turn.

5/3

# 139/249

 

Fungoloth 3VV

Creatura – Fungus (R)

Divorare 2 (Mentre questa creatura entra in gioco, puoi sacrificare un qualsiasi numero di creature. Entra in gioco con un numero di segnalini +1/+1 pari al doppio delle creature sacrificate).

All’inizio del tuo mantenimento, metti in gioco una pedina creatura Saprolingio 1/1 verde per ogni segnalino +1/+1 sul Fungoloth

4/4

# 140/249

 

Naturalize 1V

Instant (C)

Destroy target artifact or enchantment

# 141/249

 

Maga Combattente di Naya 2V

Creatura – Sciamano Umano (U)

R, TAP: Una creatura bersaglio prende +2/+0 fino alla fine del turno.

B,TAP: TAPpa una creatura bersaglio.

2/2

# 142/249

 

Ooze Garden 1V

Enhantment (R)

1V, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token into play, where X is the sacrificed creature's power. Play this ability only any time you could play a sorcery.

# 143/249

 

Resounding Roar 1V

Instant

Target creature gets +3/+3 until end of turn.
Cycling 5RVB
When you cycle Resounding Might, target creature gets +6/+6 until end of turn.

# 144/249

 

Rhox Charger 3V

Creature –Rhino Soldier (U)

Trample

Exalted

3/3

# 145/249

 

Sacellum Godspeaker 2V

Creature – Elf Druid (R)

TAP: Reveal any number of creature cards with power 5 or greater from your hand. Add V to your mana pool for each card revealed this way.

2/2

# 146/249

 

Savage Hunger 2V

Enchantment – Aura (C)

Enchant creature
Enchanted creature gets +1/+0 and has trample.
Cycling 2

# 147/249

 

Skullmuncher 4V

Creature – Elemental (R)

Devour 1
When Skullmuncher comes into play, draw a card for each creature that it devoured.

3/3

# 148/249

 

Soul’s Might 4V

Sorcery (C)

Put X +1/+1 counters on target creature, where X is that creature's power.

# 149/249

 

Behemoth Spezzalancia 5VV

Creatura – Bestia (R)

Il Behemoth Spezzalancia è Indistruttibile.

1: Una creatura bersaglio con forza pari o superiore a 5 è indistruttibile in questo turno.

5/5

# 150/249

 

Topan Ascetic 2V

Creature –Human Monk (U)

Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn.

2/2

# 151/249

 

Nacatl Selvatica V

Creatura – Guerriero Felino (C)

La Nacatl Selvatica prende +1/+1 fintanto che controlli una Montagna.

La Nacatl Selvatica prende +1/+1 fintanto che controlli una Pianura.

1/1

# 152/249

 

MULTICOLORE:

 

Agony Warp LN

Instant (C)

Target creature gets -3/-0 until end of turn.
Target creature gets -0/-3 until end of turn.

# 153/249

 

Ajani Vendicativo 2BR

Planeswalker – Ajani (MR)

+1: Un permanente bersaglio non STAPpa durante il prossimo STAP del suo controllore.

-2: L’Ajani Vendicativo infligge 3 danni a una creatura o a un giocatore bersaglio e tu guadagni 3 punti vita

-7: Distruggi tutte le terre controllate da un giocatore bersaglio.

# 154/249

 

Bant Charm VBL

Instant (U)

Choose one - Destroy target artifact; or put target creature on the bottom of its owner's library; or counter target instant spell.

# 155/249

 

Folgore Devastante 1NR

Stregoneria (C)

La Folgore Devastante infligge 3 danni a un giocatore bersaglio. Quel giocatore scarta due carte.

# 156/249

 

Blood Cultist 1NR

Creature – Human Wizard (U)

TAP: Blood Cultist deals 1 damage to target creature.
Whenever a creature dealt damage by Blood Cultist this turn is put into a graveyard, put a +1/+1 counter on Blood Cultist.

1/1

# 157/249

 

Branching Bolt 1RV

Instant (C)

Choose one or both - Branching Bolt deals 3 damage to target creature with flying; or Branching Bolt deals 3 damage to target creature without flying.

# 158/249

 

Brilliant Ultimatum BBLLLNN

Sorcery (R)

Reveal the top five cards of your library. Target opponent separates those cards into two piles. Remove one of those piles from the game, and put the other into your graveyard. Until end of turn, you may play cards removed from the game this way without paying their mana costs.

# 159/249

 

Broodmate Dragon 3NRV

Creature – Dragon (R)

Flying
When Broodmate Dragon comes into play, put a 4/4 red Dragon creature token with flying into play.

4/4

# 160/249

 

Cornodonte 4RB

Creatura – Bestia (U)

Cautela, rapidità

5/5

# 161/249

 

Carrion Thrash 2NRV
Creature - Viashino Warrior (C)
When Carrion Thrash is put into a graveyard from play, you may pay . If you do, return another target creature card from your graveyard to your hand.
4/4

#162/249

 

Clarion Ultimatum VVBBBLL

Sorcery (R)

Choose five permanents you control. For each permanent, search your library for a card with the same name as that permanent and put it into play tapped. Then shuffle your library.

# 163/249

 

Cruel Ultimatum LLNNNRR

Sorcery (R)

Target opponent sacrifices a creature, discards three cards, and loses 5 life. Return target creature card from your graveyard to your hand. Draw three cards. You gain 5 life.

# 164/249

 

Duellante Abile BL

Creatura – Farabutto Umano (C)

Attacco improvviso

Velo

2/1

# 165/249

 

Empyrial Archangel 4VBBL

Creature – Angel (MR)

Flying, shroud

All damage that would be dealt to you is dealt to Empyrial Archangel instead.

5/8

# 166/249

 

Esper Charm BLN

Instant (U)

Choose one - Destroy target enchantment; or target player draws two cards; or target player discards two cards.

# 167/249

 

Fire-Field Ogre 1LNR

Creature – Ogre Mutant (U)

First Strike

Unearth LNR

4/2

# 168/249

 

Goblin Deathraiders NR

Creature – Goblin Warrior

Trample

3/1

# 169/249

 

Godsire 4RVVB

Creature – Beast (MR)

Vigilance

TAP: Put an 8/8 red, green, and white Beast creature token into play.

8/8

# 170/249

 

Grixis Charm LNR

Instant (U)

Return target permanent to its owners' hand; or target creature gets -4/-4 until end of turn; or creatures you control get +2/+0 until end of turn.

# 171/249

 

Signore Supremo dei Nibbi Infernali 4NRRV

Creatura – Drago (MR)

Volare, travolgere, rapidità

R: Il Signore Supremo dei Nibbi Infernali prende +1/+0 fino alla fine del turno.

NV: Rigenera il Signore Supremo dei Nibbi Infernali.

8/8

# 172/249

 

Hindering Light BL

Instant (C)

Counter target spell that targets you or a permanent you control.
Draw a card.

# 173/249

 

Jhessian Infiltrator LV

Creature – Elf Rogue

Jhessian Infiltrator is unblockable.

2/2

# 174/249

 

Jund Charm NRV

Instant (U)

Choose one - Remove target player's graveyard from the game; or Jund Charm deals 2 damage to each creature; or put two +1/+1 counters on target creature.

# 175/249

 

Kederekt Creeper LNR

Creature – Horror (C)

Deathtouch
Kederekt Creeper can't be blocked except by two or more creatures.

2/3

# 176/249

 

Bacio dell’Amesha 4BL

Stregoneria

Un giocatore bersaglio guadagna 7 punti vita e pesca due carte.

# 177/249

 

Kresh the Bloodbraided 2NRV

Legendary Creature – Human Warrior (MR)

Whenever another creature is put into a graveyard from play, you may put X +1/+1 counters onto Kresh the Bloodbraided, where X is that creature's power.

3/3

# 178/249

 

Mayael the Anima BRV

Legendary Creature – Elf Shaman (MR)

3BRV, TAP: Reveal the top five cards of your library. You may put a creature card with power 5 or greater from among them into play. Then put the rest of the cards revealed this way on the bottom of your library in any order.

2/3

# 179/249

 

Naya Charm RVB

Instant (U)

Choose one - Naya Charm deals 3 damage to target creature; or return target card in your graveyard to your hand; or tap all creatures target player controls.

# 180/249

 

Necrogenesis NV

Enchantment

2, Remove a creature card in your graveyard from the game: Put a 1/1 green Saproling creature token into play.

# 181/249

 

Prince of Thralls 4LNNR

Creature – Demon (MR)

Whenever a permanent is put in an opponent's graveyard, return it to play under your control unless its owner pays 3 life.

7/7

# 182/249

 

Punish Ignorance BLLN

Instant (R)

Counter target spell. Its controller loses 3 life and you gain 3 life.

# 183/249

 

Assalitore di Qasal 1VB

Creatura – Guerriero Felino (U)

Raggiungere

Se una creatura ti sta attaccando e tu controlli una Foresta e una Pianura, puoi giocare l’Assalitore di Qasal senza pagare il suo costo di mana e come se avesse lampo.

2/3

# 184/249

 

Rafiq of the Many 1VBL

Legendary Creature – Human Knight (MR)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains double strike until end of turn.

3/4

# 185/249

 

Rakeclaw Gargantuan 2RVB

Creature – Beast (C)

{1}: Target creature with power 5 or greater gains first strike until end of turn.

5/3

# 186/249

 

Realm Razer 3BRV

Creature – Beast (R)

When Realm Razer comes into play, remove all lands from the game.
When Realm Razer leaves play, return the removed cards to played tapped under their owners' control.

4/2

# 187/249

 

Rhox Monaco Battagliero VBL

Creatura – Monaco Rinoceronte (U)

Legame Vitale

3/3

# 188/249

 

Rip-Clan Crasher RV

Creature – Human Warrior (C)

Haste

2/2

# 189/249

 

Sangrite Surge 4RV

Sorcery (U)

Target creature gets +3/+3 and gains double strike until end of turn.

# 190/249

 

Sarkhan Vol 2RV

Planeswalker – Sarkhan (MR)

+1: Le creature che controlli prendono +1/+1 e hanno rapidità fino alla fine del turno

-2: Prendi il controllo di una creatura bersaglio fino alla fine del turno. STAPpa quella creatura. Ha rapidità fino alla fine del turno

-6: Metti in gioco cinque pedine creatura Drago 4/4 rosse con volare.

4

# 191/249

 

Spettro di Sedraxis LNR

Creatura – Spettro (R)

Volare

Ogniqualvolta lo Spettro di Sedraxis infligge danno da combattimento ad un giocatore, quel giocatore scarta una carta.

Dissotterrare 1N (1N: Rimetti in gioco questa carta dal tuo cimitero. Ha rapidità. Rimuovila dal gioco alla fine del turno o se sta per lasciare il gioco. Dissotterra solo quando potresti giocare una stregoneria).

3/2

# 192/249

 

Sedris, the Traitor King {3}NLR

Legendary Creature – Demon (MR)

Each creature card in your graveyard has unearth: 2N

5/5

# 193/249

 

Sharuum the Hegemon 3BLN

Legendary Creature – Sphinx (MR)

Flying

When Sharuum the Hegemon comes into play, return target artifact card from your graveyard to play.

5/5

# 194/249

 

Sigil Blessing VB

Instant (C)

Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

# 195/247

 

Sfinge Sovrana 4BLLN

Creatura Artefatto – Sfinge (MR)

Volare

Alla fine del turno, guadagni 3 punti vita se la Sfinge Sovrana è STAPpata. Altrimenti, ogni avversario perde 3 punti vita.

6/6

# 196/249

 

Thirinax dei Germogli NRV

Creatura – Lucertola (U)

Quando il Thirinax dei Germogli viene messo in un cimitero dal gioco, metti in gioco tre pedine creatura Saprolingio 1/1 verdi.

3/3

# 197/249

 

Steward of Valeron BV

Creture – Human Druid Knight

Vigilance

TAP: Add V to your mana pool.

2/2

# 198/249

 

Angelo Stoico 1VBL

Creatura – Agendo (R)

Volare, cautela

I giocatori non possono STAPpare più di una creatura durante il loro STAP.

3/4

# 199/249

 

Swerve LR

Instant

Change the target of target spell with a single target.

# 200/249

 

Thoughcutter Agent LN

Artifact Creature – Human Rogue (U)

LN,TAP: Target player loses 1 life and reveals his or her hand.

1/1

# 201/249

 

Tidehollow Sculler BN

Artifact Creature – Zombie

When Tidehollow Sculler comes into play, target opponent reveals his or her hand and you choose a nonland card from it. Remove that card from the game.
When Tidehollow Sculler leaves play, return the removed card to its owner's hand.

2/2

# 202/249

 

Tidehollow Strix LN

Artifact Creature – Bird

Flying, deathtouch

2/1

# 203/249

 

Titanic Ultimatum RRVVVBB

Sorcery (R)

Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample.

# 204/249

 

Gargoyle della Torre {1}BLN

Creatura Artefatto – Gargoyle (U)

Volare

4/4

# 205/249

 

Violent Ultimatum NNRRRVV

Sorcery (R)

Destroy three target permanents.

# 206/249

 

Waveskimmer Aven 2{V}BL

Creature – Bird Soldier

Flying
Exalted (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn.)

2/4

# 207/249

 

Maga Forgiaventi BLN

Creatura Artefatto – Mago Umano

Legame Vitale

La Maga Forgiaventi ha volare fintanto che è presente una carta artefatto nel tuo cimitero.

2/2

# 208/249

 

Thoctar Lanoso RVB

Creatura – Bestia

5/4

# 209/249

 

ARTEFATTI:

 

Lich’s Mirror 5

Artifact (MR)

If you would lose the game, instead shuffle your hand, your graveyard and all permanents you own into your library, then draw seven cards and your life total becomes 20.

# 210/249

 

Minion Reflectior 5

Artifact (R)

Whenever a nontoken creature comes into play under your control, you may pay2. If you do, put a token into play that's a copy of that creature. That token has haste and "At end of turn, sacrifice this permanent."

# 211/249

 

Obelisk of Bant 3

Artifact (C)

TAP: Add V, B o L to your mana pool.

# 212/249

 

Obelisk of Esper 3

Artifact (C)

TAP: Add B, L o N to your mana pool.

# 213/249

 

Obelisk of Grixis 3

Artifact (C)

TAP: Add L, N o R to your mana pool.

# 214/249

 

Obelisk of Jund 3

Artifact (C)

TAP: Add N, R o V to your mana pool.

# 215/249

 

Obelisk of Naya 3

Artifact (C)

TAP: Add R, V o B to your mana pool.

# 216/249

 

Quietus Spike 3

Artifact - Equipment (R)

Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up.
Equip: 3

# 217/249

 

Relic of Progenitus 1

Artifact (C)

TAP: Target player removes a card in his or her graveyard from the game.

1, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.

# 218/249

 

Sigil of Distinction X

Artifact – Equipment (R)

Sigil of Distinction comes into play with X charge counters on it.
Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction.
Equip: Remove a charge counter from Sigil of Distinction.

# 219/249

 

TERRE:

 

Santuario Arcano

Terra (U)

Il Santuario Arcano entra in gioco TAPpato.

TAP: Add B, L o N to your mana pool.

# 220/249

 

Bant Panorama

Land (C)

TAP: Add 1 to your mana pool.

1, TAP: Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it into play tapped. Then shuffle your library.

# 221/249

 

Crumbling Necropolis

Terra (U)

Crumbling Necropolis  entra in gioco TAPpato.

TAP: Add L, N o R to your mana pool.

# 222/249

 

Esper Panorama

Land (C)

TAP: Add 1 to your mana pool.

1, TAP: Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it into play tapped. Then shuffle your library.

# 223/249

 

Grixis Panorama

Land (C)

TAP: Add 1 to your mana pool.

1, TAP: Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp or Mountain card and put it into play tapped. Then shuffle your library.

# 224/249

 

Jund Panorama

Land (C)

TAP: Add 1 to your mana pool.

1, TAP: Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it into play tapped. Then shuffle your library.

# 225/249

 

Jungle Shrine

Terra (U)

Il - entra in gioco TAPpato.

TAP: Add R, V o B to your mana pool.

# 226/249

 

Panorama di Naya

Terra (C)

TAP: Aggiungi 1 Alla tua riserva di mana.

1, TAP: Sacrifica il Panorama di Naya: Passa in rassegna il tuo grimorio per una carta ;Montagna, Foresta o Pianura base e mettila in gioco TAPpata. Poi rimescola il tuo grimorio

# 227/249

 

Savane Lands

Terra (U)

Il -  entra in gioco TAPpato.

TAP: Add N, R o V to your mana pool.

# 228/249

 

Seaside Citadel

Terra (U)

Il - entra in gioco TAPpato.

TAP: Add V, B o L to your mana pool.

# 229/249

 

 

Spoiler preso da: Mtgsalvation

Traduzione italiana presa da: Wizards.com

 


(Ult. Agg.: 25/09/2008 17:06:26 by Ste1288)

Giudizio dei lettori: Ottimo
Voti: 12

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